Distracting Shot
Jump to navigation
Jump to search
Distracting Shot
- 30m Range
- Fast
- Ranged Skill
- Induction: 1.5s
- Resistance: Physical
- A shot that dazes the target.
Mounted Combat Enemies: Daze replaced with a debuff that reduces damage against dismounted players. - 10s Daze
- 100% break chance on damage
- Cost: [336 at Level 150] Power
- Adds 3 to Focus
- Cooldown: 3m
General Information
Class: Hunter
Level: 58
Effects
Using this skill applies Dazed to the enemy target for 10 seconds
Trait Interactions
- The trait Improved Distracting Shot in the Trapper of Foes trait tree reduces the cooldown of this skill by up to 60 seconds and increases the daze grace period by up to 2 seconds.
- The set bonus Archer's Mark in the Bowmaster trait tree makes this skill have a 20% chance to apply Archer's Mark to the enemy target.
- Specializing in the Bowmaster trait tree increases the range of this skill by 10m.
- Specializing in the Huntsman trait tree makes this available to be used while moving, with no Focus Loss or Miss Chance penalty, but at a movement speed penalty.
- The set bonus Nock on the Move in the Huntsman trait tree removes the movement speed penalty while inducting.
- The set bonus Fleetness in the Huntsman trait tree makes this skill have a 10% chance to grant Fleetness to the Hunter.
- The set bonus Improved Fleetness in the Huntsman trait tree makes this skill have a 10% chance to grant Improved Fleetness to the Hunter, instead of Fleetness.
Tracery Interactions
- Distracting Shot Cooldown & Resistance Reduction reduces the cooldown of this skill by up to 16.5 seconds and increases the resistance penetration by up to 11%.
- Ranged Attack Evade & Block Chance reduces the chance for this skill to be blocked or evaded by up to 3.3% each.